InvokeAI

invoke-aiApache-2.0活跃维护

面向 Stable Diffusion 的专业图像生成引擎,提供行业领先的 WebUI,支持文生图、图生图、局部重绘和扩图,适合创作者与商业产品集成。

Invoke is a leading creative engine that uses image and video generation models to empower professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry-leading application interface, and serves as the foundation for multiple commercial products.

v6.14.4发布于 2026-11-03 02:30 UTC29,052star +35 / 7 天3,102fork同步于 2026-11-10 05:21 UTC

怎么上手

由 README 提炼,执行前请确认
从 https://github.com/invoke-ai/launcher/releases/latest 下载 Launcher 安装
硬件要求按 README 说明

README 未说明具体显存、CPU 或 GPU 型号要求,仅提到需安装在兼容硬件上,建议查阅官方安装文档。

支持 Apple Silicon支持 ROCm / AMD
下载:源码 zip·GitHub Releases(安装包)本站不镜像安装包

项目说明

由 README 自动翻译提炼

本地部署的 AI 图像生成创作引擎,带 Web UI、画布和节点工作流

面向 Stable Diffusion 的专业图像生成引擎,提供行业领先的 WebUI,支持文生图、图生图、局部重绘和扩图,适合创作者与商业产品集成。

核心能力

  • 本地运行 Web 服务器与 React 前端界面
  • Unified Canvas 支持局部重绘、扩图与画笔工具
  • 节点式工作流可组合并分享生成管线
  • 图库管理支持拖拽复用与元数据回溯提示词
  • 支持 SD、SDXL、Flux、Qwen Image 等多种模型

容易踩的坑

README 未给出命令行安装方式,需通过 Launcher 图形化安装;模型需自行下载,部分模型(如 Nano Banana、GPT Image、Wan)仅支持 API 调用;安装问题需先查官方 FAQ 或 Discord。

内容由模型根据 README 生成,可能不完整或不准确,以官方文档为准。看原文 README

最近发版

5 个版本v6.14.4
  1. v7.0.0-beta.1v7.0.0 (beta 1)pre-release2026-11-09 · 2026-11-09 04:40 UTC
    查看更新说明

    [!CAUTION]

    ⚠️ Please read this before you install

    If you point v7 at your existing InvokeAI root directory, it will upgrade your database, and that database will no longer work with InvokeAI v6. The migrations only go one way, and v6 refuses to open a database that contains migrations it doesn't recognise.

    To try v7, create a brand-new InvokeAI root directory and experiment there. In the Invoke Launcher, choose a new, empty install location. When prompted for the version, select Manual and enter version v7.0.0-beta.1. For a manual install, pass --root /path/to/new/folder or set INVOKEAI_ROOT. Keep your v6 install and its root directory exactly where they are.

    Upgraded your v6 database by accident? Don't panic. Invoke makes a backup before it migrates anything, and the startup log names that backup before the upgrade begins. See Restoring your v6 database at the bottom of these notes, or the Upgrading to v7 guide.

    [!WARNING] This is beta software. All the major features of 7.0 are in place, and we've spent four alphas shaking out bugs, but you will still find rough edges. Please keep backups of work you care about. When you hit a bug, please open an issue on GitHub and put v7 in the title, or tell us about it on our Discord. Screenshots, logs and the output of the Diagnostics panel all help a lot.

    [!NOTE] Coming from a v7 alpha? You can install beta 1 over alpha 4 and keep using the same root directory. Beta 1 adds no database migrations of its own. If you're upgrading from alpha 3 or earlier, remember that alpha 4's migration is one-way, so once the beta has opened your root directory the older alphas won't start on it.

    InvokeAI 7.0.0 (beta 1)

    Okay. This is InvokeAI 7, and it's now in beta.

    It's the biggest release we've ever made. Alpha 1 alone was about 320 pull requests and 2,600 commits, and four alphas later the count has grown a good deal more. Many of you are meeting v7 for the first time with this beta, so these notes start with the tour of what v7 is, then cover the major features added during the alphas, and finish with what's new in beta 1. The full documentation for v7 lives at v7.invoke.ai, which has itself been redesigned for this release (more on that below).

    Before you start, two practical notes:

    • v7 needs Python 3.12. Python 3.11 is no longer supported. The Launcher handles this for you.
    • The new interface is the default. If you need the old one, start Invoke with --web-legacy, but be aware that the legacy front end does not support all of v7's new features, and some of the old features may no longer work as expected.

    Contents: What's new in InvokeAI 7 · Added during the alphas · New in beta 1 · Contributors · Restoring your v6 database · Full changelog


    What's new in InvokeAI 7

    🗂️ Projects: wander off and come back

    You can now start something new without the nagging feeling that you're about to lose what you were working on. Everything lives in a project: your canvas, your generation settings, your workflows, your queue history, and boards of its own for everything the project produces.

    Keep several projects open as tabs. Close one and go do something else. Come back next week from the Launchpad and it's right where you left it.

    Projects autosave. Edits go to your browser first and then sync to the server, so a dropped wifi connection, a crashed tab, or the same project open in two windows won

  2. v6.14.4InvokeAI 6.14.4最新正式版2026-11-03 · 2026-11-03 02:30 UTC

    This is a maintenance release of InvokeAI. It fixes a startup crash that occurred when upgrading from 6.14.2 to 6.14.3 caused by a bug in the Starlette library.

    What's Changed

    Full Changelog: https://github.com/invoke-ai/InvokeAI/compare/v6.14.3...v6.14.4

  3. v7.0.0-alpha.4InvokeAI 7.0.0 (alpha 4)pre-release2026-11-02 · 2026-11-02 00:44 UTC
    查看更新说明

    [!CAUTION]

    ⚠️ Please read this before you install

    If you point v7 at your existing InvokeAI root directory, it will upgrade your database, and that database will no longer work with InvokeAI v6. The migrations only go one way, and v6 refuses to open a database that contains migrations it doesn't recognise.

    To try v7, create a brand-new InvokeAI root directory and experiment there. In the Invoke Launcher , choose a new, empty install location. When prompted for the version, select Manual and enter version v7.0.0-alpha.4. For a manual install, pass --root /path/to/new/folder or set INVOKEAI_ROOT. Keep your v6 install and its root directory exactly where they are.

    Upgraded your v6 database by accident? Don't panic. Invoke makes a backup before it migrates anything, and from this release on the startup log names that backup before the upgrade begins. See Restoring your v6 database at the bottom of these notes, or the new Upgrading to v7 guide.

    [!WARNING] This is alpha software. Things will break, some features are half-finished, and a few corners still have cobwebs. Please don't trust it with work you can't afford to lose. When you hit a bug, and you will, please open an issue on GitHub and put v7 in the title, or tell us about it on our Discord. Screenshots, logs and the output of the Diagnostics panel all help a lot.

    [!NOTE] Alpha 4 adds a database migration, so once alpha 4 has opened your root directory, alpha 3 and earlier will refuse to start on it. Canvases that use the new Noise, Clarity, Texture or Dehaze adjustments, or the new type-first control layers, are saved in a newer canvas format that alpha 3 can't open. Please stay on alpha 4 once you upgrade.

    What's New

    Alpha 4 brings three new image model families, character and edit references for Anima, Krea-2 and Qwen-Image-2.1, new ControlNets, much better live previews, faster int8 models, Windows on ARM64, and the return of more features from the legacy interface. A lot of this release is also the result of your feedback on the earlier alphas, so thank you to everyone who reported bugs.

    Major Features

    Major new features include:

    New model families: FLUX.3 Klein and MOSS-Image

    • FLUX.3 Image Klein from Black Forest Labs, in both the step-distilled Klein (16 steps, no CFG) and the undistilled Klein Base. It generates from text and edits or combines up to ten reference images, and Canvas regional guidance is placed as FLUX.3 layout boxes. Both checkpoints are under the FLUX Kommunity License. (@Pfannkuchensack)
    • MOSS-Image from OpenMOSS, in Base and SFT versions (Apache 2.0). It works in Generate, on the Canvas (img2img, inpaint, outpaint and regional guidance as layout elements) and in workflows, can decode with PiD, and comes with a prompt enhancer that expands a short prompt into a full caption or a layout draft. (@Pfannkuchensack)

    📖 FLUX.3 · MOSS-Image

    Reference images and edits

    • Anima character references. Anima now supports IP-Adapter character reference images. (@lstein)
    • Krea-2 edit mode. Krea-2 can take up to three reference images, in Generate, on the Canvas and in workflows. This is what makes ai-toolkit edit LoRAs (the pose and depth "ControlNets" people have been asking for) actually work. (@Pfannkuchensack)
    • Qwen-Image-2.1 edits from reference images, plus LoRA support for Qwen-Image-2.1. (@Pfannkuchensack)

    📖 [Anima](https://v7.invoke.ai/users-guide/model

  4. v6.14.3InvokeAI 6.14.32026-11-01 · 2026-11-01 23:58 UTC
    查看更新说明

    InvokeAI v6.14.3 is a patch release that enhances the Canvas with a vector graphics layer and corrects a download bug in the Model Manager.

    New Feature: Editable vector layers

    @DustyShoe contributed an enhancement to the Canvas that allows you to create a vector layer with editable shapes and splines. When you are satisfied with the vector shapes you can rasterize them and use them for img2img.

    Bug Fix: Keep restored downloads restartable

    @primorLee fixed an issue that prevented partial downloads from being restarted after a server crash or termination.

    What's Changed

    New Contributors

    Full Changelog: https://github.com/invoke-ai/InvokeAI/compare/v6.14.2...v6.14.3

  5. v7.0.0-alpha.3InvokeAI 7.0.0 (alpha 3)pre-release2026-10-19 · 2026-10-19 02:03 UTC
    查看更新说明

    [!CAUTION]

    ⚠️ Please read this before you install

    If you point v7 at your existing InvokeAI root directory, it will upgrade your database, and that database will no longer work with InvokeAI v6. The migrations only go one way, and v6 refuses to open a database that contains migrations it doesn't recognise.

    To try v7, create a brand-new InvokeAI root directory and experiment there. In the Invoke Launcher , choose a new, empty install location. When prompted for the version, select Manual and enter version v7.0.0-alpha.3. For a manual install, pass --root /path/to/new/folder or set INVOKEAI_ROOT. Keep your v6 install and its root directory exactly where they are.

    Upgraded your v6 database by accident? Don't panic. Invoke makes a backup before it migrates anything. See Restoring your v6 database at the bottom of these notes.

    [!WARNING] This is alpha software. Things will break, some features are half-finished, and a few corners still have cobwebs. Please don't trust it with work you can't afford to lose. When you hit a bug, and you will, please open an issue on GitHub and put v7 in the title, or tell us about it on our Discord. Screenshots, logs and the output of the new Diagnostics panel all help a lot.

    [!NOTE] Alpha 3 changes the project file format so that each member of a project keeps their own settings. Projects saved or exported by alpha 3 can't be opened by alpha 2, so once you upgrade, please stay on alpha 3.

    What's New

    Alpha 3 brings board sharing, a new image model, a faster attention backend for NVIDIA cards, and the return of a long list of features from the legacy interface. As usual, there's also a big pile of bug fixes.

    Major Features

    Major new features include:

    Board sharing by role

    Boards can now be shared with specific roles. Each board has an owner, and everyone else gets one of four roles on it: Viewer, Contributor, Editor or Owner. A board's general access can be Restricted, Everyone can view or Everyone can contribute. Boards that other people share with you show up under Shared with me in the Gallery's board list, along with who owns them and what you can do there, and board menus only offer the actions your role allows. Administrators also get an Other users' boards section.

    Projects now keep each member's own settings (layout, widgets, generation settings, prompt history, selection and staging) separate from the project's shared content. When you export a project as an .invk file you can choose whether to Include my settings for this project. This is the groundwork for the project collaboration features coming later in 7.X. (@joshistoast)

    See the Multi-User Mode user guide for details.

    Qwen-Image-2.1

    We now support Qwen-Image-2.1, both the Base model and the 8-step Turbo, for text-to-image and for canvas img2img, inpaint and outpaint. It loads as Diffusers folders, single-file transformers (bf16, ComfyUI scaled fp8 or int8_convrot) and GGUF transformers. You'll find the Base and Turbo models, a Q4_K_M GGUF and the ComfyUI VAE in the starter models. (@Pfannkuchensack)

    📖 Qwen-Image-2.1

    SageAttention for faster generation on NVIDIA GPUs

    There's a new opt-in setting in invokeai.yaml, attention_backend: sage. It runs the attention inside the diffusion model on SageAttention 2.2, an 8-bit attention kernel. It works with FLUX.1, FLUX.2, Z-Image, Qwen-Image, Krea-2, SDXL, LTX-2 and Wan 2.2. The speedup

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    README 原文

    未翻译

    project hero

    Invoke - Professional Creative AI Tools for Visual Media

    discord badge latest release badge github stars badge github forks badge latest commit to main badge github open issues badge github open prs badge translation status badge

    Sponsor Invoke

    Invoke is a leading creative engine built to empower professionals and enthusiasts alike. Generate and create stunning visual media using the latest AI-driven technologies. Invoke offers an industry leading web-based UI, and serves as the foundation for multiple commercial products.

    • Free to use under a commercially-friendly license
    • Download and install on compatible hardware
    • Generate, refine, iterate on images, and build workflows

    Highlighted Features - Canvas and Workflows

    Documentation

    Quick Links
    Installation and Updates - Documentation and Tutorials - Bug Reports - Contributing

    Installation

    To get started with Invoke, Download the Launcher.

    Troubleshooting, FAQ and Support

    Please review our FAQ for solutions to common installation problems and other issues.

    For more help, please join our Discord.

    Features

    Full details on features can be found in our documentation.

    Web Server & UI

    Invoke runs a locally hosted web server & React UI with an industry-leading user experience.

    Unified Canvas

    The Unified Canvas is a fully integrated canvas implementation with support for all core generation capabilities, in/out-painting, brush tools, and more. This creative tool unlocks the capability for artists to create with AI as a creative collaborator, and can be used to augment AI-generated imagery, sketches, photography, renders, and more.

    Workflows & Nodes

    Invoke offers a fully featured workflow management solution, enabling users to combine the power of node-based workflows with the ease of a UI. This allows for customizable generation pipelines to be developed and shared by users looking to create specific workflows to support their production use-cases.

    Board & Gallery Management

    Invoke features an organized gallery system for easily storing, accessing, and remixing your content in the Invoke workspace. Images can be dragged/dropped onto any Image-base UI element in the application, and rich metadata within the Image allows for easy recall of key prompts or settings used in your workflow.

    Model Support

    • SD 1.5
    • SD 2.0
    • SDXL
    • SD 3.5 Medium
    • SD 3.5 Large
    • CogView 4
    • Flux.1 Dev
    • Flux.1 Schnell
    • Flux.1 Kontext
    • Flux.1 Krea
    • Flux Redux
    • Flux Fill
    • Flux.2 Dev
    • Flux.2 Klein 4B
    • Flux.2 Klein 9B
    • Z-Image Turbo
    • Z-Image Base
    • Krea 2 Turbo
    • Krea 2 Raw
    • Anima
    • Qwen Image
    • Qwen Image Edit
    • Ideogram 4
    • ERNIE-Image
    • ERNIE-Image-Turbo
    • Nano Banana (API Only)
    • GPT Image (API Only)
    • Wan (API Only)

    Other features

    • Support for ckpt, diffusers, and some gguf models
    • Upscaling Tools
    • Embedding Manager & Support
    • Model Manager & Support
    • Workflow creation & management
    • Node-Based Architecture
    • Object Segmentation & Selection Models (SAM / SAM2)

    Contributing

    Anyone who wishes to contribute to this project - whether documentation, features, bug fixes, code cleanup, testing, or code reviews - is very much encouraged to do so.

    Get started with contributing by reading our contribution documentation, joining the #dev-chat or the GitHub discussion board.

    We hope you enjoy using Invoke as much as we enjoy creating it, and we hope you will elect to become part of our community.

    Sponsors

    Invoke's open-source development is powered by our sponsors. If Invoke is valuable to you or your business, please consider sponsoring us — it directly funds maintenance, new features, and community support.

    Sponsor Invoke

    We very much thank the following sponsors:

    Blacksmith

    Blacksmith

    Blacksmith provides InvokeAI with virtual machines for continuous integration and continuous deployment.

    Backers ($15/mo)

    Power Users ($50/mo)

    Thanks

    Invoke is a combined effort of passionate and talented people from across the world. We thank them for their time, hard work and effort.

    Copyright 2022-2026 InvokeAI Contributors. See NOTICE.