GodotOS

popcar2AGPL-3.0更新放缓

用 Godot 引擎做的假操作系统桌面界面,提供窗口、任务栏等交互体验,适合做游戏内 UI 或桌面风格原型演示。

A Fake Operating System Interface made in Godot!

1.2.0发布于 2026-03-10 00:26 UTC1,352star79fork同步于 2026-11-07 07:34 UTC

怎么上手

由 README 提炼,执行前请确认
从 releases 页面下载对应版本运行;或直接在 Itch.io 网页版体验
硬件要求按 README 说明

README 未说明具体硬件要求;作为 Godot 应用可导出到 Web 在浏览器运行,桌面版要求未提及

下载:源码 zip·GitHub Releases(安装包)本站不镜像安装包

项目说明

由 README 自动翻译提炼

用 Godot 做的仿操作系统桌面界面,可浏览文件夹、编辑文本、看图、玩游戏,还能跑在网页上

用 Godot 引擎做的假操作系统桌面界面,提供窗口、任务栏等交互体验,适合做游戏内 UI 或桌面风格原型演示。

核心能力

  • 用 Godot 实现完整桌面式 UI,含窗口与开始菜单
  • 内置文件浏览、文本编辑、图片查看等基础应用
  • 可把自制小游戏打包进开始菜单作为入口
  • 支持导出到 Web,在浏览器里直接体验

容易踩的坑

这是仿操作系统界面的应用,并非真正的操作系统;README 未给出从源码构建的命令,需自行参考 Godot 项目流程;添加自制游戏需按 CONTRIBUTING.md 操作

内容由模型根据 README 生成,可能不完整或不准确,以官方文档为准。看原文 README

最近发版

5 个版本1.2.0
  1. 1.2.0GodotOS v1.2.0最新正式版2026-03-10 · 2026-03-10 00:26 UTC

    Surprise! I just released a new version of GodotOS with a few new features and some tidying up.

    • Added a working terminal, created by o-GUTS](https://github.com/o-GUTS).

    • Upgraded the project to Godot 4.6.1, with a few fixes. The biggest difference is that text should be cleaner and easier to read.

    • The Windows build now has an icon and description, the Linux build is now significantly smaller in size.

    • Added an "application window" for future contributors. It lets you easily create applications that don't automatically scale with the window's size or have a forced 16:9 aspect ratio like game windows.

  2. 1.1.0GodotOS v1.1.02025-03-16 · 2025-03-16 22:33 UTC
    查看更新说明

    It's been well over a year and I finally found some time to update GodotOS with a few tiny changes. Enjoy!

    • Added new wallpapers on first start (thanks to lydex256 for making them, and DayNiz for implementing them)
    • You can also set the wallpaper stretch mode (tiling, stretching, fill, etc)
    • The text editor now has word-wrap on by default, shows less useless options when right clicking
    • Fixed a bug where you can click buttons on the start menu while hovering over the start button
    • Took my own advice to reduce Godot's build size, meaning the Windows and Web versions are much smaller than they used to be! The Windows version is now under 10 megabytes (from ~70mb). The web version is around 5.5mb compressed now (from 7.5mb). The Linux build is still big because I went with the default export settings for it.

    Aside from those, I also updated the project from Godot 4.2 to Godot 4.4, which changes a bunch of things such as...

    • The Web version of GodotOS now runs without SharedArrayBuffers - increasing browser compatibility.
    • The Web version should load faster and has a new loading screen
    • GodotOS should look a lot less blurry when scaled up
    • Shaders should compile way faster, leading to less stuttering whenever you see something new

    And that's it! Please do consider donating to my kofi if you found this project neat; that keeps me motivated to make free things for everyone to enjoy.

  3. 1.0.4GodotOS v1.0.42024-01-24 · 2024-01-24 23:40 UTC
    查看更新说明

    Added a new game: Snake, courtesy of jean-philippe-martin!

    Other improvements:

    • The settings window now uses the correct taskbar icon (was a white pixel before)
    • File icons are ever so slightly smaller, courtesy of Brahillms
  4. 1.0.3GodotOS v1.0.32024-01-18 · 2024-01-18 18:25 UTC
    查看更新说明

    New feature: A generic pause menu for games! This can be enabled or disabled on a per-game basis, so you don't have to implement one each game. You can pause/unpause with ESC.

    Other improvements:

    • Added illegal characters in file names (such as / and \) to avoid accessing places you shouldn't be able to.
    • Reduce the size of the default wallpaper further (96kb --> 78kb), courtesy of Brahilims
    • Fixed a bug where you can have empty file names
    • Fixed broken pictures for the settings icon and window expand icon (they had compression artifacts)
    • Fixed a bug where you can accidentally select other files when renaming a file
  5. 1.0.2GodotOS v1.0.22024-01-15 · 2024-01-15 22:09 UTC
    查看更新说明

    A few bug fixes and minor improvements:

    • Added default game icon (no more weird square), and game windows are more purple and less reddish
    • Enabled mipmaps on folder icons (should look nicer in lower scales)
    • Maximized windows will stay maximized when screen size changes
    • Fixed a bug where copy/pasting a file to the same folder again and again could corrupt the file
    • Fixed a bug where copy/pasting a file of the same name to the same folder will show two files of the same name rather than overwrite them

    Single threaded web version will come later, there are a few issues with the Godot PR I use to export with. Fingers crossed it gets fixed soon.

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    README 原文

    未翻译

    GodotOS | Trailer

    Welcome to GodotOS, an operating system interface created entirely in Godot! Browse folders, edit text files, view images, play games, and more in one cohesive polished interface that can even be used on the web!

    image

    GodotOS is more of a toy than a serious project. It's meant to push the limits on UI design in Godot while creating a desktop that is minimalist, distraction-free, and aesthetically pleasing.

    Aside from that, GodotOS is also meant to be a hub for small games and experiences that can easily be bundled in. Want to add your own game to the start menu? Check the contributing guide!

    Download

    Credits


    Note: GodotOS is not actually an operating system, it's an application with an interface resembling one.

    GodotOS is not affiliated with Godot Engine developers or the Godot Foundation.