Arm 官方的 ASTC 纹理压缩命令行工具与编解码库,用来把图像压成 Adaptive Scalable Texture Compression 格式,适合游戏和移动端图形资源。
一套用 CPU、GPU 和 APU 做纹理与 3D 模型压缩、优化和分析的工具集,支持 BC、ASTC、ETC 等格式,帮图形开发者减小资源体积并检查画质。
…d div-by-zero error by normalizing block z inside astcenc context alloc() in cases where user manually zeroed the dimension after calling astcenc config init() . Binary r
…ds. Now only available for builds configured with ASTCENC DIAGNOSTICS=ON . Binary release sha256 checksums 43f2544127f40340768e7cac317df74101a0b0e30619fe68c6e2628ceaa9169
…a837d7c2157bf1a373c4e809e2dc26726fec7b408f69fa373 astcenc-5.6.0-linux-arm64.zip 4fa262fb4883997b2b38a95c0de3b7ee26d22ac7ab1ebd030558089f2e917502 astcenc-5.6.0-linux-x64.z
…equires an unavailable partitioning when using an ASTCENC FLG SELF DECOMPRESS ONLY context. Note that this is still not allowed API usage and may trigger asserts in a deb
…e includes changes to the public interface in the astcenc.h header. We always recommend rebuilding your client-side code using the header from the same release to avoid c
…sed in Compression - BCn Transcoding - Removal of ASTC Support This release also includes updates for the following - Inclusion of Linux Packages - BC6H Codec improvement