《潜行者》系列所用 X-Ray 引擎的社区改进版,支持 D3D11 渲染和 ARM64,让老游戏在现代硬件上跑得更稳、画质更好。
面向 AR/VR 的视觉惯性 SLAM 工具箱与基准测试,提供可直接运行的 VIO/SLAM 实现和评测流程,方便对比算法效果。
用 Lua 写 VR 应用的轻量框架,封装 OpenXR/OpenVR 接口,让开发者不用碰底层 C 代码就能快速做出虚拟现实游戏和交互体验。
…e on [How to install and play](https://github.com/OpenXRay/xray-16/wiki/[EN]-How-to-install-and-play) page. This is the latest nightly build compiled from the latest comm
…t.submitdepth flag to submit depth buffers to the OpenXR runtime. - Add t.headset.overlay conf.lua flag to run as an OpenXR overlay. - Add support for keyboard device pos
… install and play [click here](https://github.com/OpenXRay/xray-16/wiki/[EN]-How-to-install-and-play). This is a release-candidate for December 2021 release. The full cha
… install and play [click here](https://github.com/OpenXRay/xray-16/wiki/[EN]-How-to-install-and-play). After more than a year of silence, we are finally ready to publish
… install and play [click here](https://github.com/OpenXRay/xray-16/wiki/[EN]-How-to-install-and-play). This is a release-candidate for December Preview. Please, navigate
… install and play [click here](https://github.com/OpenXRay/xray-16/wiki/[EN]-How-to-install-and-play). This preview fixes some bugs found in the previous [July 2020 Previ