用 C# 编写的游戏框架,专为 osu! 这类高节奏音乐游戏设计,提供渲染、输入和资源管理等底层能力。
MagicBrush 是 NeurIPS'23 发布的人工标注指令引导图像编辑数据集,为训练和评测文本指令驱动的图像编辑模型提供高质量数据。
Full Changelog : https://github.com/ppy/osu-framework/compare/2026.1029.0...2026.1030.0
…fer disposal by @Susko3 in https://github.com/ppy/osu-framework/pull/6837 Add LocalisableString.Concat() and LocalisableString.Join() by @bdach in https://github.com/ppy/
…mapFactory by @shiumano in https://github.com/ppy/osu-framework/pull/6817 Log filtered SDL events by @Susko3 in https://github.com/ppy/osu-framework/pull/6831 Add VRR fra
Full Changelog : https://github.com/ppy/osu-framework/compare/2026.1004.0...2026.1005.0
…election by @curoviyxru in https://github.com/ppy/osu-framework/pull/6822 Fix iOS no longer running on iOS 27 devices by @peppy in https://github.com/ppy/osu-framework/pu
…/auv/pull/420 docs(driver): close out the Windows osu bench line by @3361559784 in https://github.com/moeru-ai/auv/pull/421 fix(mcp): reject unknown invoke tool arguments