基于 Web 的 3D Gaussian Splatting 编辑器,可在浏览器里直接查看、裁剪和编辑 3DGS 重建场景,省去本地装软件和格式转换的麻烦。
基于 WebGL、WebGPU、WebXR 和 glTF 的浏览器端图形运行时,用来在网页里跑 3D 游戏和交互场景,支持高斯泼溅等新渲染特性。
3D Gaussian Splatting 的官方参考实现,用高斯点云做辐射场重建,实现实时可交互的逼真场景渲染。
从多张照片重建三维场景的 C++ 工具,集成了运动恢复结构(SfM)和多视图立体(MVS),可输出相机位姿与稠密点云。
汇总 CVPR 2026 录用论文及其配套开源代码,方便计算机视觉研究者快速找到带实现的新工作并跟进复现。
…ial community update for the free and open-source 3DGS Render add-on. Highlights - Added Blender 5.2 support while retaining Blender 5.1 compatibility. - Improved proxy-r
…Support: Implemented robust N-to-N conversion for 3DGS, KSplat, SPZ, SOG, Splat, CloudCompare, and Parquet - GPU-Accelerated Backend: Integrated Taichi Lang for high-perf
Some API changes in Blender 5 broke the Render + Mesh compositing. This update should fix that. Some path issues were also reported for Mac users, this has hope
Fixed a bug where the Animate modifier displacement was not appearing in Render mode
…read PLY files that do not exactly match original 3DGS paper format. Fixes reading files produced by latest version of Postshot. 172, 170 Fix: rotations from Scaniverse S