面向 Three.js 的高性能 3D Gaussian Splatting 渲染器,支持 WebGPU 和 WebGL2,可加载 PLY、SPZ 等格式并实现流式 LOD,方便在网页端流畅展示大规模 3DGS 场景。
… (a virtual machine, a CI runner) no longer turns WebGL2 or antialiasing off. - navigator.gpu.requestAdapter() returns the adapter of Firefox 159 for Windows on every ide
…pth-only render target when exposing depth on the WebGL2 fallback, reducing GPU texture memory. - Breaking: RAD and Streamed SOG schedulers always start empty and no long
…/folia-major/pull/948 perf(visualizer): 雾笺 擦痕遮罩改在 WebGL2 里画 by @chthollyphile in https://github.com/chthollyphile/folia-major/pull/949 fix(visualizer): 雾笺 聚光灯跟着正在写的字走 by
…atically disable 3D rendering for devices without WebGL2 support Make 3D editor launch and multiple reloads more robust. Also keep the in-game editor working when the cod
…re catches for a start-game error - Fixed default webgl2 option - Organized settings menu, by dividing entries into sub-menus - Fixed the EmulatorJS exit button - Added t
…w addon to work on legacy versions of Safari when webgl2 is explicitly enabled ( 4836) via @xiaoxiaobt - Support blending of selection and background/powerline characters