需自行安装 premake5 生成工程文件;README 未说明具体构建步骤,需查阅官网 Getting started 文档
LumixEngine
nem0MIT活跃维护基于 C++ 的开源 3D 游戏引擎,采用数据导向设计和实体组件系统,自带编辑器,可在 Windows 和 Linux 上开发游戏。
3D C++ Game Engine - yet another open source game engine
README 未给出构建或运行命令,仅说明用 premake5 生成工程README 未说明
用 C++ 编写的开源 3D 游戏引擎,自带编辑器,可直接用来做游戏
基于 C++ 的开源 3D 游戏引擎,采用数据导向设计和实体组件系统,自带编辑器,可在 Windows 和 Linux 上开发游戏。
核心能力
- 用 C++ 编写,基于 premake5 生成工程
- 自带可视化编辑器,README 附有编辑器截图
- 提供入门文档、功能列表与视频教程
- 有已上架 Steam 的实际游戏案例
容易踩的坑
- v2.0alpha2.0 alphapre-release最新正式版2021-05-17 · 2021-05-17 17:41 UTC
First release from 2.0, with so many changes compared to previous release that it's useless to list them here. It's basically different engine.
Backward and forward compatibility is not guaranteed
Binaries can be downloaded from itch.io
- alphaAlpha versionpre-release2020-10-10 · 2020-10-10 10:47 UTC
查看更新说明
Alpha version, both dx11 and opengl executables
- ffr_prototypeFirst FFR prototypepre-release2019-07-07 · 2019-07-07 12:08 UTC
这个版本没有写更新说明。
- ffr_pFFR prototypepre-release2019-07-07 · 2019-07-07 12:05 UTC
这个版本没有写更新说明。
- v0.31pre-release2017-05-25 · 2017-05-25 19:28 UTC
查看更新说明
- shared animation controllers
- fullscreen game view
- multilayer per pass
- game view stats
- navigation - use root motion flag
- kinematic actors
- rotation in navigation
- animation sets
- highres screenshot
- stop distance
- hierarchy reworked
- better prefabs
- precise selection of animated objects
- indirect light intensity
- improved anim events UI
- terrain editor - filter prefabs
- create hierarchy with drag & drop
- autocomplete animation expressions
- autocomplete in script console
- entity filter
用户点评
登录用户的真实使用记录,可按版本和硬件筛选还没有人点评。第一个说出真实体验的人最有价值。
Lumix Engine
3D Game Engine

Who is using it?

Showcase Projects
A small collection of sample projects built with the Lumix Engine. See the full showcase at https://github.com/nem0/lumix_showcase.
Project generator
Contact: [email protected]