需先安装 Blender 并以插件形式集成,不是独立可执行程序

README 未提供安装命令,需从 https://armory3d.org/engine/download 下载 硬件要求按 README 说明
README 未说明
开源 3D 游戏引擎,作为 Blender 插件提供完整集成,从建模到游戏开发一站式完成
基于 Blender 的开源 3D 游戏引擎,用 Haxe 编写,可直接在 Blender 里搭建场景并导出可运行的游戏,省去建模到引擎之间的来回折腾。
核心能力
- 作为 Blender 插件深度集成,统一建模与游戏开发工作流
- 渲染器完全可脚本化,开箱支持延迟与前向渲染路径
- 注重可移植性、极小体积与性能
容易踩的坑
内容由模型根据 README 生成,可能不完整或不准确,以官方文档为准。看原文 README
- 26.022026.2最新正式版2026-02-16 · 2026-02-16 10:17 UTC
What's Changed
- Small materials updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3238
- CPU Particles small fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3241
- Add setGroup and setMask to RigidBody by @moisesjpelaez in https://github.com/armory3d/armory/pull/3246
- General changes and fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3250
- Replace Object Node by @ObiNoWanKenobi in https://github.com/armory3d/armory/pull/3254
- Add Fixed Update and Signals to logic nodes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3257
- General changes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3259
- Add data from external libraries by @moisesjpelaez in https://github.com/armory3d/armory/pull/3260
- Add Timer class by @moisesjpelaez in https://github.com/armory3d/armory/pull/3262
- General fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3261
- General fixes and updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3263
- General fixes and updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3265
- New Tilesheet implementation by @moisesjpelaez in https://github.com/armory3d/armory/pull/3266
- Prevent GPU particles crash with new Tilesheet system by @moisesjpelaez in https://github.com/armory3d/armory/pull/3268
- Minor fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3269
- Fix initial scene change in notfifyOnInit by @moisesjpelaez in https://github.com/armory3d/armory/pull/3270
- General updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3271
Full Changelog: https://github.com/armory3d/armory/compare/25.09...26.02
- 25.092025.92025-09-10 · 2025-09-10 21:34 UTC
查看更新说明
What's Changed
- fix export particle options: children object particle data not found by @t3du in https://github.com/armory3d/armory/pull/3185
- Fix Sun light artifacts with Forward Clustered rendering by @moisesjpelaez in https://github.com/armory3d/armory/pull/3186
- Particle export: add logic for particle rename cases by @t3du in https://github.com/armory3d/armory/pull/3187
- particle export: add support for linked particle info by @t3du in https://github.com/armory3d/armory/pull/3189
- Fix linked particle's render object vertex shader export by @moisesjpelaez in https://github.com/armory3d/armory/pull/3190
- Show world name in debug console by @t3du in https://github.com/armory3d/armory/pull/3191
- Add SetLightShadowNode for controlling light shadows by @t3du in https://github.com/armory3d/armory/pull/3192
- Restore VR code by @t3du in https://github.com/armory3d/armory/pull/3194
- fix attribute error rp_gi by @t3du in https://github.com/armory3d/armory/pull/3195
- Add TSceneFormat as Trait property type by @moisesjpelaez in https://github.com/armory3d/armory/pull/3196
- minor updates by @t3du in https://github.com/armory3d/armory/pull/3197
- Add CPU particles by @moisesjpelaez in https://github.com/armory3d/armory/pull/3199
- Update SceneFormat.hx for CPU particles by @moisesjpelaez in https://github.com/armory3d/armory/pull/3201
- General fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3202
- General fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3204
- Fix overlays in Forward Clustered render path by @moisesjpelaez in https://github.com/armory3d/armory/pull/3205
- Update FirstPersonController by @ObiNoWanKenobi in https://github.com/armory3d/armory/pull/3206
- fix dof condition by @t3du in https://github.com/armory3d/armory/pull/3207
- Patch random crashes in Krom builds by @moisesjpelaez in https://github.com/armory3d/armory/pull/3203
- Update FirstPersonController.hx by @ObiNoWanKenobi in https://github.com/armory3d/armory/pull/3208
- Fixes with CPU Particles and timing by @moisesjpelaez in https://github.com/armory3d/armory/pull/3209
- General Material updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3211
- General fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3212
- Fix linked scenes exporting by @moisesjpelaez in https://github.com/armory3d/armory/pull/3213
- Include external blend files on build by @moisesjpelaez in https://github.com/armory3d/armory/pull/3214
- probabilistic index node by @t3du in https://github.com/armory3d/armory/pull/3215
- Labels for finding nodes by @t3du in https://github.com/armory3d/armory/pull/3216
- new Draw/Image/Color Nodes by @t3du in https://github.com/armory3d/armory/pull/3217
- fix world errors by @t3du in https://github.com/armory3d/armory/pull/3218
- Particle info Random by @t3du in https://github.com/armory3d/armory/pull/3219
- shutdown node by @t3du in https://github.com/armory3d/armory/pull/3220
- Linked assets fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3221
- More linked assets fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3222
- Update uid display look in the debug console by @t3du in https://github.com/armory3d/armory/pull/3223
- Update draw to screen node by @t3du in https://github.com/armory3d/armory/pull/3224
- fix retain value node by @t3du in https://github.com/armory3d/armory/pull/3227
- Blender 4.5 support by @moisesjpelaez in https://github.com/armory3d/armory/pull/3226
- Prevent crash on TerrainStream by @moisesjpelaez in https://github.com/armory3d/armory/pull/3229
- Node for FPControllerSettings by @ObiNoWanKenobi in https://github.com/armory3d/armory/pull/3228
- OverheadPersonController and minors changes by @ObiNoWanKenobi in https://github.com/armory3d/armory/pull/3231
- Clear linked scenes from blend file when build process gets interrupted by @moisesjpelaez in https://github.com/armory3d/arm
- 25.062025.62025-06-15 · 2025-06-15 14:14 UTC
查看更新说明
What's Changed
- Fix GetBoneTransformNode: incorrect transform returned by @t3du in https://github.com/armory3d/armory/pull/3122
- SpeakerNodes: setSound and setVolume by @t3du in https://github.com/armory3d/armory/pull/3124
- Enable touch input from mobile browsers by @moisesjpelaez in https://github.com/armory3d/armory/pull/3129
- Array Index List Node by @t3du in https://github.com/armory3d/armory/pull/3136
- Fix HTML5 fullscreen by @moisesjpelaez in https://github.com/armory3d/armory/pull/3134
- Fix camera spawn position in Blender 4.2.x by @moisesjpelaez in https://github.com/armory3d/armory/pull/3146
- Update Oimo compatibility and add debug draw RayCast in Bullet and Oimo Physics by @moisesjpelaez in https://github.com/armory3d/armory/pull/3147
- Lightmapper fix: update ShaderNodeMixRGB to ShaderNodeMix and 4. above support by @t3du in https://github.com/armory3d/armory/pull/3148
- Update Texture nodes: Musgrave, Noise and Bricks by @t3du in https://github.com/armory3d/armory/pull/3149
- Fix debug draw raycast on HL by @moisesjpelaez in https://github.com/armory3d/armory/pull/3151
- Particle System improvements by @moisesjpelaez in https://github.com/armory3d/armory/pull/3153
- Delete traces by @t3du in https://github.com/armory3d/armory/pull/3155
- Custom Nodes missing in blender 4. by @t3du in https://github.com/armory3d/armory/pull/3156
- new Particle Nodes by @t3du in https://github.com/armory3d/armory/pull/3157
- General fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3158
- Fix desc write by @t3du in https://github.com/armory3d/armory/pull/3159
- Fix draw camera texture node by @t3du in https://github.com/armory3d/armory/pull/3160
- New Image nodes: Draw Sub Image and Write Image by @t3du in https://github.com/armory3d/armory/pull/3161
- Add fixedUpdate for Physics by @moisesjpelaez in https://github.com/armory3d/armory/pull/3162
- Set audio sample rate from system in Krom Windows builds by @moisesjpelaez in https://github.com/armory3d/armory/pull/3133
- Get refresh rate from Monitor in Krom Windows builds by @moisesjpelaez in https://github.com/armory3d/armory/pull/3138
- Ies Texture and Cloud Texture: improvements by @t3du in https://github.com/armory3d/armory/pull/3163
- fix scene exposure setting by @t3du in https://github.com/armory3d/armory/pull/3164
- Physics improvements by @moisesjpelaez in https://github.com/armory3d/armory/pull/3165
- Make some public fields in ParticleSystem private by @moisesjpelaez in https://github.com/armory3d/armory/pull/3166
- CA Updates by @t3du in https://github.com/armory3d/armory/pull/3167
- Framerate and delta fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3169
- Post Process Node Updates by @t3du in https://github.com/armory3d/armory/pull/3170
- Fix Bloom error for 4.3 by @t3du in https://github.com/armory3d/armory/pull/3172
- Particle nodes Update by @t3du in https://github.com/armory3d/armory/pull/3168
- Fix pausing and resuming updates by @moisesjpelaez in https://github.com/armory3d/armory/pull/3174
- put krom path inside #if krom by @t3du in https://github.com/armory3d/armory/pull/3173
- Raycast fixes by @moisesjpelaez in https://github.com/armory3d/armory/pull/3175
- fix tonemapping var from boolean to int by @t3du in https://github.com/armory3d/armory/pull/3176
- fix DoF references and small changes by @t3du in https://github.com/armory3d/armory/pull/3177
- add export option for particles by @t3du in https://github.com/armory3d/armory/pull/3178
- add material texture filter node by @t3du in https://github.com/armory3d/armory/pull/3179
- resolution post process by @t3du in https://github.com/armory3d/armory/pull/3180
- Set/get World Node by @t3du in https://github.com/armory3d/armory/pull/3181
- Change world: fix typo and delete trace by @t3du in https://github.com/armory3d/armory/pull/3182
- Camera Render Filter by @t3du in https://github.com/armory3d/armory/pull/3183
**Full Cha
- 25.012025.12025-01-02 · 2025-01-02 19:35 UTC
这个版本没有写更新说明。
- 24.122024.122024-12-02 · 2024-12-02 11:22 UTC
这个版本没有写更新说明。
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armory
Download • Release Notes • Manual • Forums
Armory is an open-source 3D game engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box.
Armory as a Blender add-on provides a full Blender integration, turning it into a complete game development tool and a unified workflow from start to finish.
