LoG

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用高斯层级表示做三维重建和新视角合成,能从多视角图像重建可实时渲染的场景,适合需要高质量渲染的 3D 视觉任务。

Level of Gaussians

暂无版本770star42fork同步于 2026-11-07 07:30 UTC

怎么上手

由 README 提炼,执行前请确认
python3 apps/train.py --cfg config/example/test/train.yml split train
硬件要求按 README 说明

README 明确说明使用单张 RTX 4090 进行训练和实时渲染;是否支持其他 GPU 型号及 CPU 运行未说明。

下载:源码 zip·GitHub Releases(安装包)本站不镜像安装包

项目说明

由 README 自动翻译提炼

用单张 RTX 4090 训练并实时渲染城市级高斯泼溅场景

用高斯层级表示做三维重建和新视角合成,能从多视角图像重建可实时渲染的场景,适合需要高质量渲染的 3D 视觉任务。

核心能力

  • 基于高斯泼溅技术重建城市级大场景
  • 单卡 RTX 4090 即可完成训练与实时渲染
  • 按数据集规模自动配置启发式训练参数
  • 提供插值可视化并输出 rgb.mp4 视频
  • 用 Colmap 预处理数据,附最小示例数据集

容易踩的坑

安装需按 docs/install.md 单独配置,依赖 PyTorch 与 diff-gaussian-rasterization;数据集需先用 Colmap 按 docs/preprocess.md 预处理;实时渲染工具 README 称后续更新,当前尚未提供。

内容由模型根据 README 生成,可能不完整或不准确,以官方文档为准。看原文 README

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    README 原文

    未翻译

    python star license

    LoG utilizes a single RTX 4090 for training highly realistic urban-scale models and for their real-time rendering. Visit our project page for more demos.

    https://github.com/chingswy/LoGvideos/assets/22812405/abb200c1-5b9c-48fd-a9a1-f235499153d2

    Our code is built upon PyTorch and leverages gaussian-splatting techniques.

    Quick Start

    For a smooth setup, follow the installation guide.

    Dataset Preparation

    We employ Colmap to prepare the dataset. Refer to the preprocessing documentation for detailed instructions. A minimal example dataset is provided here.

    Training

    Training the model is as simple as one command:

    python3 apps/train.py --cfg config/example/test/train.yml split train
    

    We automatically configure heuristic parameters based on the dataset size.

    We provide a path for interpolation visualization

    python3 apps/train.py --cfg config/example/test/train.yml split demo_interpolate ckptname output/example/test/level_of_gaussian/model_init.pth
    

    The visualization video will be stored at output/example/test/level_of_gaussian/demo_interpolate/rgb.mp4

    Immersive Visualization :rocket:

    We will update a real-time rendering tool designed for immersive visualization.

    Acknowledgements

    We acknowledge the following inspirational prior work:

    The rendering GUI is powered by our EasyVolcap tool.

    Contributions are warmly welcomed! If you've made significant progress on any of these fronts, please consider submitting a pull request.

    Citation

    If you find this code useful for your research, please cite us using the following BibTeX entry.

    @inproceedings{shuai2024LoG,
      title={Real-Time View Synthesis for Large Scenes with Millions of Square Meters},
      author={Shuai, Qing and Guo, Haoyu and Xu, Zhen and Lin, Haotong and Peng, Sida and Bao, Hujun and Zhou, Xiaowei},
      year={2024}
    }